🔥 Dante's Inferno - Re-Comp Project released Setup Guide: 60FPS Settings & Turnip Drivers
Dante's Inferno - Re-Comp Project released Setup
Full guide coming soon. Changelog:
| Hi everyone, just wanted to let you know that I'm happy to release the first version of my latest project. A re-comp of Dante's Inferno. The game was initially released on the Xbox 360 & PS3, and has never received a PC Port. The project can be downloaded from the github repo - https://github.com/florinp93/hells-gate-recomp Do keep in mind that this is an early release and bugs are to be expected. In it's current state there's a few limitations: Graphics: The game launches with the default Xbox 360 resolution (720p). The game boots with upscaled resolutions but crashes due to conflicts I had to implement to prevent graphical issues during cutscene playback. A fix is planned for next version. Controls: Full controller support. The game is playable with basically any controller. In-game glyphs are still the Xbox 360 ones, but a future update will bring controller auto-detection and actual glyphs being displayed in game ( Xbox 360/Xbox One/DualShock 3&4/DualSense glyphs for now). Mouse and Keyboard control is planned. Looking for feedback in terms of ideal Key binds. Keep in mind that the game is using a forced camera perspective, so camera control is not supported. Disclaimer: How AI Was Used:
Human Oversight:While AI accelerated the auxiliary workflow, all core architectural decisions, advanced problem-solving, code implementation, and final reviews were entirely human-driven. The AI served to eliminate friction, allowing focus on high-level logic and feature development. [link] [comments] |
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